//==============================================================================
// Greek transport ship_anim.txt
//==============================================================================

//==============================================================================
define flag
{
	set hotspot
	{
		version
		{
			Visual Attachments C Flag Naval Large
		}
	}
}

//==============================================================================
define flagsmall
{
	set hotspot
	{
		version
		{
			Visual Attachments C Flag Naval Small
		}
	}
}

//==============================================================================
define cinewake
{
	set hotspot
	{
		version
		{
			Visualparticle Cinematic Naval A Boat Walk
		}
	}
}

//==============================================================================
define wakewalk
{
	set hotspot
	{
		version
		{
			Visualparticle Naval A Small Boat Walk
		}
	}
}

//==============================================================================
define rippleidle
{
	set hotspot
	{
		version
		{
			Visualparticle Naval A Small Boat Idle
		}
	}
}

//==============================================================================
define rippledeath
{
	set hotspot
	{
		version
		{
			Visualparticle Naval A Small Boat Death
		}
	}
}

//==============================================================================
define bigsplash
{
	set hotspot
	{
		version
		{
			Visualparticle sfx a boat splash Large
		}
	}
}

//==============================================================================
anim idle
{
	SetSelector none 
	{
		set hotspot
		{
			version
			{
				Visual Naval C Transport_idleA
				Connect HOTSPOT rippleidle hotspot
				Connect lefthand flagsmall hotspot
				Connect righthand flagsmall hotspot
				Connect topofhead flag hotspot
			}
		}
	}
}

//==============================================================================
anim walk
{
	SetSelector none 
	{
		set hotspot
		{
			version
			{
				Visual Naval C Transport_walkA
				Connect HOTSPOT wakewalk hotspot
				Connect lefthand flagsmall hotspot
				Connect righthand flagsmall hotspot
				Connect topofhead flag hotspot
			}
		}
	}
}

//==============================================================================
anim death
{
	SetSelector none 
	{
		set hotspot
		{
			version
			{
			Visual Naval C Transport_deathA
			//-- auto generated by the bang animation tool
			//-- do not hand edit these values
			tag SpecificSoundSet 0.00 false ShipDeath checkVisible 
			tag SpecificSoundSet 0.38 false ShipDeathSplash checkVisible 
			//-- end auto generated section
			Connect HOTSPOT rippledeath hotspot
				Connect lefthand flagsmall hotspot
				Connect righthand flagsmall hotspot
				Connect topofhead flag hotspot
			}
		}
	}
}

//==============================================================================
anim Pickup
{
	SetSelector none 
	{
		set hotspot
		{
			version
			{
			Visual Naval C Transport_SpecialdeathA
			//-- auto generated by the bang animation tool
			//-- do not hand edit these values
			tag SpecificSoundSet 0.00 false ShipDeath checkVisible 
			tag SpecificSoundSet 0.38 false ShipDeathSplash checkVisible 
			//-- end auto generated section
			Connect HOTSPOT rippledeath hotspot
			Connect hotspot bigsplash hotspot
				Connect lefthand flagsmall hotspot
				Connect righthand flagsmall hotspot
				Connect topofhead flag hotspot
			}
		}
	}
}
